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	<title>The Poetics of Mobile Media:</title>
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	<description>Micro-narratives in the mobile landscape.</description>
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		<title>The Poetics of Mobile Media:</title>
		<link>http://mediamongrel.wordpress.com</link>
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			<item>
		<title>New Essays on Mobile Phone Culture.</title>
		<link>http://mediamongrel.wordpress.com/2009/07/17/new-essays-on-mobile-phone-culture/</link>
		<comments>http://mediamongrel.wordpress.com/2009/07/17/new-essays-on-mobile-phone-culture/#comments</comments>
		<pubDate>Fri, 17 Jul 2009 04:12:24 +0000</pubDate>
		<dc:creator>dean</dc:creator>
				<category><![CDATA[Poetics of the Mobile Device]]></category>

		<guid isPermaLink="false">http://mediamongrel.wordpress.com/?p=260</guid>
		<description><![CDATA[

I have been focusing lately on the relationship between memory and the mobile
phone. This has culminated in co-writing a paper with Marsha Berry which will be
presented at ISEA 2009 in Belfast, an article &#8216;The Portable Shrine&#8217; in
AJC Vol 36 (1) 2009 and a forthcoming presentation at the 2nd Arts Health
Conference in Newcastle.
I have not stopped [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=mediamongrel.wordpress.com&blog=176447&post=260&subd=mediamongrel&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p><a href="http://mediamongrel.files.wordpress.com/2009/07/080620091.jpg"><a href="http://mediamongrel.files.wordpress.com/2009/07/080620092.jpg"><img class="alignnone size-medium wp-image-269" title="The prawn peeler abandons the ship." src="http://mediamongrel.files.wordpress.com/2009/07/080620092.jpg?w=300&#038;h=225" alt="The prawn peeler abandons the ship." width="300" height="225" /></a><br />
</a></p>
<p>I have been focusing lately on the relationship between memory and the mobile<br />
phone. This has culminated in co-writing a paper with Marsha Berry which will be<br />
presented at ISEA 2009 in Belfast, an article &#8216;The Portable Shrine&#8217; in<br />
AJC Vol 36 (1) 2009 and a forthcoming presentation at the 2nd Arts Health<br />
Conference in Newcastle.</p>
<p>I have not stopped using the mobile phone to take photos and record the<br />
everyday and it&#8217;s nice to know that I am not the only one out there who is<br />
intrigued by the manner in which this portable communication device<br />
continues to penetrate our lives, as well as contour our communications<br />
and capture our future memories.</p>
<p>Sometimes it&#8217;s just the flotsam and Jetsam that floats around our environment<br />
that ends up trapped within the heart of our mobiles. Images of burning public<br />
ashtrays, a piece of street art, or a self portrait sent to a friend bearing the<br />
invisible tag &#8220;Hey, look what I&#8217;m doing right now&#8221;.</p>
<p>Recently,  I went to see Harry Potter and the teenage girl sitting in front of me<br />
kept texting throughout the film. Her friends were all engrossed in the film,<br />
but her experience was very much one of being focused on the world outside<br />
of Hogwarts and the cinema. Of course much has been written about the notion<br />
of co-presence, but I am wondering if having to communicate all the time is<br />
some kind of Claustrophobia, a fear of being disconnected to a world of<br />
&#8216;push-button friends&#8217;.</p>
<p>If you get a chance, take a look at the latest edition of the Australian<br />
Journal of Communication (AJC) Vol 36 (1) 2009, it looks at Mobile Phone<br />
research in Australia and New Zealand. Under the heading of &#8216;Placing Mobile<br />
Communications&#8217;, this latest issue has 9 essays on mobile phone culture<br />
written by established and emerging researchers.</p>
<p>Enjoy,</p>
<p>Dean.</p>
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			<media:title type="html">The prawn peeler abandons the ship.</media:title>
		</media:content>
	</item>
		<item>
		<title>Second Life Machinimas for Mobile Phones go online.</title>
		<link>http://mediamongrel.wordpress.com/2008/12/10/second-life-machinimas-for-mobile-phones-go-online/</link>
		<comments>http://mediamongrel.wordpress.com/2008/12/10/second-life-machinimas-for-mobile-phones-go-online/#comments</comments>
		<pubDate>Wed, 10 Dec 2008 22:55:53 +0000</pubDate>
		<dc:creator>dean</dc:creator>
				<category><![CDATA[mobile content]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[Dean Keep]]></category>
		<category><![CDATA[drama]]></category>
		<category><![CDATA[education]]></category>
		<category><![CDATA[machinima]]></category>
		<category><![CDATA[micro-narrative]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[mobile media]]></category>
		<category><![CDATA[portable media]]></category>
		<category><![CDATA[rmit]]></category>
		<category><![CDATA[Second Life]]></category>
		<category><![CDATA[small screen]]></category>

		<guid isPermaLink="false">http://mediamongrel.wordpress.com/?p=219</guid>
		<description><![CDATA[
Pictured above: My SL alter ego Tick Choche.
Students recently studying Intergrated Media 2 at RMIT University were required
to produce machinimas for the mobile phone using the Second Life game engine.
The students were given the theme My Street, which coincided with the 
ABC&#8217;s &#8220;My Street&#8221; online competition. Entrants could upload their projects to
the &#8220;Pool&#8221; for others [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=mediamongrel.wordpress.com&blog=176447&post=219&subd=mediamongrel&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p><img class="size-medium wp-image-223 alignnone" title="tick_profile" src="http://mediamongrel.files.wordpress.com/2008/12/tick_profile.jpg?w=231&#038;h=300" alt="tick_profile" width="231" height="300" /></p>
<p>Pictured above: My SL alter ego Tick Choche.</p>
<p>Students recently studying Intergrated Media 2 at <a href="http://www.rmit.edu.au/" target="_blank">RMIT University</a> were required<br />
to produce machinimas for the mobile phone using the <a href="http://secondlife.com/" target="_blank">Second Life </a>game engine.<br />
The students were given the theme My Street, which coincided with the <a href="http://www.abc.net.au/" target="_blank"><br />
ABC&#8217;s </a>&#8220;My Street&#8221; online competition. Entrants could upload their projects to<br />
the <a href="http://www.pool.org.au/" target="_blank">&#8220;Pool&#8221; </a>for others to watch.</p>
<p>Designed for the small screen of the mobile phone, the animations created by the RMIT<br />
students explore notions of place and space, both virtual and physical. Stories range<br />
from the personal, political, comical and thought provoking, but all are well worth a look.</p>
<p>Mobile media and Social Software applications are providing students with innovative<br />
ways to learn, share and produce media content for contemporary audiences.<br />
I believe that the limitations imposed upon students working within the parameters<br />
of these online technologies promotes innovative methods of storytelling, placing a<br />
strong emphasis on organizational and problem solving skills, as well as team<br />
building strategies.</p>
<p>To take a look at some of the projects, simply click on the link below.</p>
<p><a href="http://www.pool.org.au/users/my_virtual_street" target="_blank">http://www.pool.org.au/users/my_virtual_street</a></p>
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			<media:title type="html">mediamongrel</media:title>
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		<item>
		<title>Mobile films enjoy success on Melbourne&#8217;s ihub bluetooth network</title>
		<link>http://mediamongrel.wordpress.com/2008/12/09/mobile-phone-films/</link>
		<comments>http://mediamongrel.wordpress.com/2008/12/09/mobile-phone-films/#comments</comments>
		<pubDate>Tue, 09 Dec 2008 07:15:17 +0000</pubDate>
		<dc:creator>dean</dc:creator>
				<category><![CDATA[mobile content]]></category>
		<category><![CDATA[Australian Flexible Learning Framework]]></category>
		<category><![CDATA[bluetooth]]></category>
		<category><![CDATA[Bluezones]]></category>
		<category><![CDATA[Dean Keep]]></category>
		<category><![CDATA[ihubs]]></category>
		<category><![CDATA[Kamilya]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[mobile learning]]></category>
		<category><![CDATA[mobile movies]]></category>
		<category><![CDATA[poetics of mobile media]]></category>
		<category><![CDATA[Sally Drummond]]></category>
		<category><![CDATA[short films]]></category>
		<category><![CDATA[Turning point]]></category>

		<guid isPermaLink="false">http://mediamongrel.wordpress.com/?p=145</guid>
		<description><![CDATA[
I just discovered that the mobile films from the Kamilya digital mini-fest (DMF)
2007 are now online. I was fortunate enough to be invited to work with VCAL
students on the &#8220;Turning Point &#8220;project developed by  Sally Drummond from
William Angliss Institute of Tafe.
This groundbreaking project, funded by the Australian Flexible Learning Framework,
promoted the use of mobile [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=mediamongrel.wordpress.com&blog=176447&post=145&subd=mediamongrel&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p><a href="http://mediamongrel.files.wordpress.com/2008/12/images.jpg"><img class="size-full wp-image-200 alignnone" title="images" src="http://mediamongrel.files.wordpress.com/2008/12/images.jpg?w=233&#038;h=233" alt="images" width="233" height="233" /></a></p>
<p>I just discovered that the mobile films from the <a href="http://turningpoint.flexiblelearning.net.au/tp/html/youth_digital.htm" target="_blank">Kamilya digital mini-fest (DMF)<br />
2007</a> are now online. I was fortunate enough to be invited to work with VCAL<br />
students on the &#8220;Turning Point &#8220;project developed by  Sally Drummond from<br />
William Angliss Institute of Tafe.</p>
<p>This groundbreaking project, funded by the <a href="http://www.flexiblelearning.net.au/flx/go" target="_blank">Australian Flexible Learning Framework</a>,<br />
promoted the use of mobile media to facilitate interactive and enhanced learning in<br />
the classroom.</p>
<p>Students used mobile phones to shoot short films that were later edited on computers,<br />
then entered into the  Kamilya digital mini-fest. The selected films were viewed<br />
on the <a href="http://www.infolink.com.au/c/Sprocket-Kiosks/iHubs-available-from-Sprocket-Kiosks-n744370" target="_blank">ihub touchscreens</a> dotted throughout the Melbourne CBD. Films could<br />
also be downloaded from ihubs to a bluetooth enabled mobile phone using a<br />
bluetooth technology developed by Aura Interactive called<a href="http://www.bandt.com.au/news/d3/0c04f7d3.asp" target="_blank">&#8220;BlueZones&#8221;</a>.</p>
<p>The mobile films and an overview of the project can be found at<br />
<a href="http://turningpoint.flexiblelearning.net.au/tp/html/kamilya_festival.html" target="_blank"> http://turningpoint.flexiblelearning.net.au/tp/html/kamilya_festival.html</a></p>
<p>Click on the films tab to view the mobile films or watch the 2 mini docos<br />
that provide an overview of the project.</p>
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		<title>Storytelling and Mobile Media: Narratives for the Mobile Phone.</title>
		<link>http://mediamongrel.wordpress.com/2008/12/07/storytelling-for-mobile-media-narratives-for-the-mobile-phone/</link>
		<comments>http://mediamongrel.wordpress.com/2008/12/07/storytelling-for-mobile-media-narratives-for-the-mobile-phone/#comments</comments>
		<pubDate>Sun, 07 Dec 2008 21:26:32 +0000</pubDate>
		<dc:creator>dean</dc:creator>
				<category><![CDATA[My Masters Exegesis]]></category>
		<category><![CDATA[cellphone]]></category>
		<category><![CDATA[convergence]]></category>
		<category><![CDATA[Dean Keep]]></category>
		<category><![CDATA[micro-narrative]]></category>
		<category><![CDATA[mieke bal]]></category>
		<category><![CDATA[mobile phone]]></category>
		<category><![CDATA[poetics of mobile media]]></category>
		<category><![CDATA[storytelling]]></category>

		<guid isPermaLink="false">http://mediamongrel.wordpress.com/?p=191</guid>
		<description><![CDATA[
Over the past 4 years I have been looking at the potential
of the mobile phone as a tool for the production and display
of various forms of storytelling.
In my Masters exegesis&#8221;Storytelling and Mobile Media:
Narratives for the Mobile Phone&#8221; I have investigated the
role played by media convergence and narrative theory, in
particular Mieke Bal, in shaping our understanding [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=mediamongrel.wordpress.com&blog=176447&post=191&subd=mediamongrel&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p><a href="http://mediamongrel.files.wordpress.com/2008/12/19052007012.jpg"><img class="alignnone size-medium wp-image-192" title="19052007012" src="http://mediamongrel.files.wordpress.com/2008/12/19052007012.jpg?w=300&#038;h=225" alt="19052007012" width="300" height="225" /></a></p>
<p>Over the past 4 years I have been looking at the potential<br />
of the mobile phone as a tool for the production and display<br />
of various forms of storytelling.</p>
<p>In my Masters exegesis&#8221;Storytelling and Mobile Media:<br />
Narratives for the Mobile Phone&#8221; I have investigated the<br />
role played by media convergence and narrative theory, in<br />
particular <a href="http://www.miekebal.org/" target="_blank">Mieke Bal</a>, in shaping our understanding of mobile<br />
narratives. To support the 22,000 word document, I have<br />
produced 8 digital works that explore the parameters of the<br />
mobile phone.</p>
<p>Rather than focus on the network capabilities of the mobile,<br />
for that is the next step, the focus of these projects lies in<br />
the construction of the narrative itself. My aim was to create<br />
stories that take advantage of the intimate nature of mobile<br />
media. The stories range from deeply personal, fictional,<br />
and social documents; and use the mediums of video and<br />
photography.</p>
<p>In the following month I will upload an online version<br />
with links to all the projects, but some of these projects<br />
are currently dotted throughout this blog.</p>
<p>To download a copy just click on the link below. (25MB)</p>
<p><a href="http://mediamongrel.files.wordpress.com/2008/12/02_whole2.pdf">Storytelling for Mobile Media PDF</a></p>
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		<title>Mobile Video: the aesthetic of immediacy.</title>
		<link>http://mediamongrel.wordpress.com/2008/11/08/mobile-video-the-aesthetic-of-immediacy/</link>
		<comments>http://mediamongrel.wordpress.com/2008/11/08/mobile-video-the-aesthetic-of-immediacy/#comments</comments>
		<pubDate>Sat, 08 Nov 2008 01:02:52 +0000</pubDate>
		<dc:creator>dean</dc:creator>
				<category><![CDATA[Aesthetics of Mobile Cinema]]></category>

		<guid isPermaLink="false">http://mediamongrel.wordpress.com/?p=148</guid>
		<description><![CDATA[
Images and video captured on the mobile phone have an aesthetic
that differs greatly from traditional image capturing devices.
The mobile phone’s poor memory capability and cheap plastic
lens may be seen as restrictive, but I view these technological
shortfalls as an opportunity to promote a dialogue with the
viewer that challenges conventional modes of imaging
and storytelling.
Visual mediums such as [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=mediamongrel.wordpress.com&blog=176447&post=148&subd=mediamongrel&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p><span style="text-align:center; display: block;"><a href="http://mediamongrel.wordpress.com/2008/11/08/mobile-video-the-aesthetic-of-immediacy/"><img src="http://img.youtube.com/vi/JdW0aTGIzh4/2.jpg" alt="" /></a></span></p>
<p>Images and video captured on the mobile phone have an aesthetic<br />
that differs greatly from traditional image capturing devices.<br />
The mobile phone’s poor memory capability and cheap plastic<br />
lens may be seen as restrictive, but I view these technological<br />
shortfalls as an opportunity to promote a dialogue with the<br />
viewer that challenges conventional modes of imaging<br />
and storytelling.</p>
<p>Visual mediums such as painting, photography and cinema are all<br />
capable of presenting narratives, yet these three mediums invite<br />
different levels of engagement and interpretation.<br />
A painting may depict a concept, yet it is difficult for the reader to<br />
ignore the brush strokes on the surface, or not be influenced by<br />
paintings “high art” status within the visual art hierarchy.<br />
Preconceived notions and associations of media forms arguably<br />
contribute to the reading of a particular work, and this has<br />
proven to be an interesting area of investigation when producing<br />
mobile phone narratives.</p>
<p>As noted by Hodge &amp; Tripp (1986, p.17) “fundamental to all semiotic<br />
analysis is the fact that any system of signs (semiotic code) is carried<br />
by a material medium which has its own principles of structure”. Therefore,<br />
it is highly possible that a readers’ interpretation of a sign may be influenced<br />
by the associations, or preconceived notions that the reader may attach to a<br />
particular medium that is being used to convey a concept or idea.</p>
<p>Although mobile narratives may borrow conventions such as frame composition<br />
and sequential montage from cinema and photography, the mobile phone is not<br />
restricted by the conventions associated with either of these two media formats.<br />
Images and video captured on the mobile phone are generally not afforded the<br />
same status attributed to visual mediums such as photography and cinema,<br />
but this may also be viewed as an advantage, as it frees both the artist and the<br />
viewer from the intellectual baggage associated with more traditional visual<br />
media forms.</p>
<p>An unforseen use of for the mobile phone came about when I decided to<br />
document the recovery period after my heart operation. I made a decision<br />
to use the mobile phone take a self-portrait each day to document the<br />
changes in my appearance as my health improved over a one-year period.<br />
The mobile phone does not share the same association with conventional<br />
cameras and is therefore less confronting when capturing personal images.<br />
The small screen was like a portable mirror reflecting my image and providing<br />
positive reinforcement along the road to wellbeing. The mobile phone was ever<br />
close to hand and was a convenient and simple method of capturing the<br />
collection of over 300 self-portraits.</p>
<p>Due to the personal nature of the communications and images that live<br />
within the digital heart of the mobile phone, it is difficult to not imbue the<br />
device with a degree of intimacy. The “get well” text messages I received in<br />
hospital also contributed to my sense of feeling connected to a bigger world<br />
that lay outside of my solitary room in the hospital. Mobile media had played<br />
a role in my recovery process through the act of positive self-imaging, and<br />
assisted in the reduction of isolation by providing a means of maintaining a<br />
healthy connection to friends, family and colleagues.</p>
<p>Personal communications may still be the highest priority of the mobile phone<br />
user, but it is no longer the sole purpose of the device. Mobile phone narratives<br />
may take the form of user generated content created by using the mobile as a<br />
production tool, or content produced specifically for publication on screen of<br />
the mobile phone and/or other mobile media devices such as<br />
PDA’s, iPod’s, Mp3 Players, PSP (Play Station Portable).</p>
<p>The term “mobile phone” now appears to be an outmoded description for a<br />
portable media device that shares commonalities with the camera and personal<br />
computer. A convergence of digital technologies has instigated a radical<br />
transformation of the mobile phone, and this can be witnessed in the mobile<br />
phone’s evolution from a simple communication tool to that of a sophisticated<br />
multimedia device. Advancements in mobile phone technology provide<br />
opportunities to create, view and share a wide variety of digital media content.</p>
<p>If you are more interested in compressing other video sources for the mobile<br />
screen, then I suggest you check out <a rel="tag" href="http://mobilemuse.ca/news/pocketcine/shooting-video-for-mobile-videos" target="_blank">Style Guide for Mobile Narratives</a> on  <a href="http://mobilemuse.ca/" target="_blank"><br />
Mobile Muse</a></p>
<p>Hodge, R &amp; Tripp, D 1986, Children and Television: A Semiotic Approach,<br />
Cambridge: Polity Press.</p>
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		<title>Online resources: top mobile media and social software blogs</title>
		<link>http://mediamongrel.wordpress.com/2008/10/17/mobile-media-and-social-software-blogs/</link>
		<comments>http://mediamongrel.wordpress.com/2008/10/17/mobile-media-and-social-software-blogs/#comments</comments>
		<pubDate>Fri, 17 Oct 2008 02:59:42 +0000</pubDate>
		<dc:creator>dean</dc:creator>
				<category><![CDATA[Poetics of the Mobile Device]]></category>
		<category><![CDATA[Dean Keep]]></category>
		<category><![CDATA[media mongrel]]></category>
		<category><![CDATA[mobile media links]]></category>
		<category><![CDATA[mobile phone]]></category>
		<category><![CDATA[poetics of mobile media]]></category>
		<category><![CDATA[social software]]></category>
		<category><![CDATA[Universe creation 101]]></category>
		<category><![CDATA[virtual spaces]]></category>

		<guid isPermaLink="false">http://mediamongrel.wordpress.com/?p=106</guid>
		<description><![CDATA[The Poetics of Mobile Media

I have been writing my blog for a few years now and I
am pleased to say that I have finally submitted my MA.
The title of my Masters degree is Storytelling and Mobile Media:
Narratives for the Mobile Phone. The exegesis looks at the factors
that influence the production of mobile media narratives, and [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=mediamongrel.wordpress.com&blog=176447&post=106&subd=mediamongrel&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>The Poetics of Mobile Media</p>
<p><a href="http://mediamongrel.files.wordpress.com/2008/10/picture-10.png"><img class="alignnone size-medium wp-image-137" title="picture-10" src="http://mediamongrel.files.wordpress.com/2008/10/picture-10.png?w=300&#038;h=199" alt="" width="300" height="199" /></a></p>
<p>I have been writing my blog for a few years now and I<br />
am pleased to say that I have finally submitted my MA.<br />
The title of my Masters degree is Storytelling and Mobile Media:<br />
Narratives for the Mobile Phone. The exegesis looks at the factors<br />
that influence the production of mobile media narratives, and the<br />
creative process behind my mobile phone photography and video art.</p>
<p>I plan to keep this blog going, but I will expand the nature of the blog to<br />
include emergent media forms such as social software, virtual spaces,  and<br />
user generated content. These new technologies impact on the way we create,<br />
socialise and express our creativity and identity. My blog will continue to be<br />
a space to share ideas and publish my thoughts on new media and digital<br />
narratives.</p>
<p>I just thought it would be good to point out some of the outstanding<br />
mobile media sites that are out there.</p>
<p>A brilliant resource is <a href="http://www.universecreation101.com/" target="_blank"><strong>Universe creation 101</strong></a> which has an enormous archive<br />
of new media, narrative and mobile information. A highlight of the site is<br />
a list of mobile dramas and extensive info on emergent narrative forms.</p>
<p><strong><a href="http://mobilemuse.ca/" target="_blank">Mobile Muse</a> </strong>is a must see blog for those interested<br />
in all aspects of mobile media. It even has a section for<br />
mobile newbies.</p>
<p>Another great blog is <a href="http://mobilexperience.typepad.com/my_weblog/" target="_blank"><strong>Mobile Experience.</strong></a><br />
Plenty of mobile info presented in an easy to read<br />
format. Social trends, mobile business, video and<br />
technology. Always a good read.</p>
<p>A must see blog is <a href="http://snurb.info/node/697" target="_blank"><strong>Snurblog:</strong></a> A comprehensive research blog on<br />
mobile media, social software, USG, and new media theory.<br />
Snurblog showcases current and innovative media<br />
research from around the world.<a href="http://snurb.info/node/697" target="_blank"><br />
</a></p>
<p><a href="http://molife.com.au/" target="_blank"><strong>Mo:life:</strong> </a>An informative blog with an emphasis<br />
on mobile media and business.<br />
<a href="http://molife.com.au/" target="_blank"><br />
</a></p>
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		<title>Mobile Phone Photography</title>
		<link>http://mediamongrel.wordpress.com/2008/10/14/mobile-phone-photography/</link>
		<comments>http://mediamongrel.wordpress.com/2008/10/14/mobile-phone-photography/#comments</comments>
		<pubDate>Tue, 14 Oct 2008 22:32:45 +0000</pubDate>
		<dc:creator>dean</dc:creator>
				<category><![CDATA[Mobile Art]]></category>

		<guid isPermaLink="false">http://mediamongrel.wordpress.com/?p=122</guid>
		<description><![CDATA[
The mobile phone presents visual artists with opportunities to
explore the photographic medium in new ways. The ubiquitous
mobile phone is always at hand and ready to capture the moment.
But what makes mobile phone photography any different from
using an everyday digital or analogue camera?
I believe what makes the mobile phone unique is our relationship
with the device. Even [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=mediamongrel.wordpress.com&blog=176447&post=122&subd=mediamongrel&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p><a href="http://mediamongrel.files.wordpress.com/2008/10/130820071.jpg"><img class="alignnone size-full wp-image-124" title="130820071" src="http://mediamongrel.files.wordpress.com/2008/10/130820071.jpg?w=283&#038;h=212" alt="" width="283" height="212" /></a></p>
<p>The mobile phone presents visual artists with opportunities to<br />
explore the photographic medium in new ways. The ubiquitous<br />
mobile phone is always at hand and ready to capture the moment.<br />
But what makes mobile phone photography any different from<br />
using an everyday digital or analogue camera?</p>
<p>I believe what makes the mobile phone unique is our relationship<br />
with the device. Even though many mobile phones have a camera,<br />
they are not bound by the conventions of traditional photography.<br />
Images taken on the mobile phone may often be less considered,<br />
but perhaps this is the key advantage of mobile phone photography.<br />
The nuances of the everyday experience are captured within the<br />
intimate confines of the small screen. The Importance of the aesthetic<br />
has been replaced by the importance of the subject matter.<br />
Mobile phone images are signposts that document the nuances of the<br />
the day-to-day. The content of these images often reflects<br />
the banal events of our daily life, but I would argue that it is this very<br />
banality that enables these images to often transcend their humble<br />
origins and enable viewers to connect with the everyday experience.</p>
<p>Mobile phone photography and mobile video present us with images that<br />
range from the mundane to the profound. Who can forget those grainy<br />
green videos of the London Tube bombings in 2005. The aesthetic of<br />
the mobile video of that time is unmistakable, yet it is that very fact<br />
that the footage is recognizably mobile footage that we are able to imbue<br />
the content with a sense of immediacy and authenticity.</p>
<p>So what kind of content is suited to mobile phone photography? Well,<br />
I would suggest that the best content reflects the portability and proximity<br />
of the mobile phone. The decisive moment is everywhere when you have a<br />
mobile camera in your pocket.</p>
<p>I have compiled some of my mobile phone images on Flickr <a href="http://www.flickr.com/photos/31487136@N08/sets/72157608038330881/show/" target="_blank">http://www.flickr.com/photos/31487136@N08/sets/72157608038330881/show/</a></p>
<p>So please take a look and  if you would like to leave a link to your mobile images or leave feedback<br />
please feel free to leave a comment.</p>
<p>Dean.</p>
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		<title>Second Life Machinima for Mobile Phones</title>
		<link>http://mediamongrel.wordpress.com/2008/10/06/machinima-for-mobile-phones/</link>
		<comments>http://mediamongrel.wordpress.com/2008/10/06/machinima-for-mobile-phones/#comments</comments>
		<pubDate>Mon, 06 Oct 2008 06:10:32 +0000</pubDate>
		<dc:creator>dean</dc:creator>
				<category><![CDATA[mobile content]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[cellphone]]></category>
		<category><![CDATA[Dean Keep]]></category>
		<category><![CDATA[drama]]></category>
		<category><![CDATA[filmmaking]]></category>
		<category><![CDATA[machinima]]></category>
		<category><![CDATA[micro-narratives]]></category>
		<category><![CDATA[mobile media]]></category>
		<category><![CDATA[mobile phone]]></category>
		<category><![CDATA[mobisodes]]></category>
		<category><![CDATA[narrative]]></category>
		<category><![CDATA[new media]]></category>
		<category><![CDATA[poetics of mobile media]]></category>
		<category><![CDATA[technology]]></category>

		<guid isPermaLink="false">http://mediamongrel.wordpress.com/?p=108</guid>
		<description><![CDATA[
The social software application Second Life provides its users with  a  quick and easy method of producing machinima for the small screen of the mobile phone.
A Machinima is basically an animation that is made using a game engine to capture content within a game world. If would like to know more about what [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=mediamongrel.wordpress.com&blog=176447&post=108&subd=mediamongrel&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p><img src="///Users/dean/Desktop/Picture%203.jpg" alt="" /><a href="http://mediamongrel.files.wordpress.com/2008/10/sl_machinima_blog_picpng.jpg"><img class="alignleft size-medium wp-image-109" title="sl_machinima_blog_picpng" src="http://mediamongrel.files.wordpress.com/2008/10/sl_machinima_blog_picpng.jpg?w=276&#038;h=209" alt="" width="276" height="209" /></a></p>
<p>The social software application Second Life provides its users with  a  quick and easy method of producing machinima for the small screen of the mobile phone.</p>
<p>A Machinima is basically an animation that is made using a game engine to capture content within a game world. If would like to know more about what a machinima is, then check out the following link.<a href="http://www.machinima.com/" target="_blank"> http://www.machinima.com/</a></p>
<p>So why make a machinima for the mobile phone? When it&#8217;s so easy to produce a machinima, why not make animations that you can share with friends via bluetooth to the mobile phone. The beauty of SL (Second Life) is that you can create your own virtual sets and characters, and tailor them all to suit the needs of your script without the need to hire a cherry picker or call a casting agent. This is filmmaking on the cheap, that is if you have access to high speed broadband at a reasonable cost. After building a set and rehearsing with your cast of avatars you are ready to make an SL machinima. To see video tutorials on how to film, capture and output your machinima simply take a trip to <a href="http://au.youtube.com/results?search_query=second+life+machinima+tutorial&amp;search_type=&amp;aq=f" target="_blank">Youtube</a>, <a href="http://www.boxxet.com/Second_Life/" target="_blank">boxxet</a> or <a href="http://secondlife.com/showcase/machinima/" target="_blank">http://secondlife.com/showcase/machinima/</a></p>
<p>Once you have captured your Sl content you can edit it in a movie editing software such as iMovie or Final Cut Pro. Add sounds, effects and export as a 3gp file to be played on your mobile phone. Of course you don&#8217;t have to just use SL to create a machinima, you can use Sims, WOW, Halo 3, or any number of game engines that enable you to record game content. If you want to explore the world of machinima I suggest you check out the following projects.</p>
<p><a href="http://au.youtube.com/watch?v=QZ5VUDRkofg" target="_blank">Machinima Beauty</a> (American Beauty as a Machinima)<br />
<span style="text-align:center; display: block;"><a href="http://mediamongrel.wordpress.com/2008/10/06/machinima-for-mobile-phones/"><img src="http://img.youtube.com/vi/QZ5VUDRkofg/2.jpg" alt="" /></a></span></p>
<p><a href="http://au.youtube.com/watch?v=bKEr5RRKoO4" target="_blank">Anna by Katherine Anna Kang</a> (A favorite of mine)</p>
<p><a href="http://au.youtube.com/watch?v=SskUc22pvN0" target="_blank">Red vs Blue episode 1</a> (probably the most sucessful machinima)</p>
<p><a href="http://au.youtube.com/watch?v=tcMUatp-b4Y" target="_blank">Repuffs, a political satire machinima </a>( The U.S. election 2008)</p>
<p><a href="http://au.youtube.com/watch?v=dPLzKur06Vo" target="_blank">What is Machinima</a> ( An instructional machinima)</p>
<p><a href="http://au.youtube.com/watch?v=EgtGcTHL2dI&amp;feature=related" target="_blank">A Second Life holiday </a>( A nice place to visit)</p>
<p>Enjoy!</p>
<p>cheers,<br />
Dean.</p>
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		<title>Mobile content: intimacy, immediacy and socialisation</title>
		<link>http://mediamongrel.wordpress.com/2008/09/24/the-influence-of-social-practices-and-mobility/</link>
		<comments>http://mediamongrel.wordpress.com/2008/09/24/the-influence-of-social-practices-and-mobility/#comments</comments>
		<pubDate>Wed, 24 Sep 2008 21:52:54 +0000</pubDate>
		<dc:creator>dean</dc:creator>
				<category><![CDATA[Poetics of the Mobile Device]]></category>
		<category><![CDATA[cellphone]]></category>
		<category><![CDATA[content generation]]></category>
		<category><![CDATA[Dean Keep]]></category>
		<category><![CDATA[immediacy]]></category>
		<category><![CDATA[intimacy]]></category>
		<category><![CDATA[Mobile Art]]></category>
		<category><![CDATA[mobile phone research]]></category>
		<category><![CDATA[Mobile pushers]]></category>
		<category><![CDATA[new media]]></category>

		<guid isPermaLink="false">http://mediamongrel.wordpress.com/?p=76</guid>
		<description><![CDATA[
The mobile phone has profoundly altered our perceptions of
telecommunications and personal computing, but it is also
changing our notions of narrative as it evolves into a multimedia
production tool, entertainment portal and communication device.
In order to create content for this revolutionary media device,
it is essential that producers understand how social practices
surrounding the mobile phone may influence the [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=mediamongrel.wordpress.com&blog=176447&post=76&subd=mediamongrel&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p><a href="http://mediamongrel.files.wordpress.com/2008/10/18052007001.jpg"><img class="alignnone size-medium wp-image-116" title="18052007001" src="http://mediamongrel.files.wordpress.com/2008/10/18052007001.jpg?w=300&#038;h=225" alt="" width="300" height="225" /></a></p>
<p>The mobile phone has profoundly altered our perceptions of<br />
telecommunications and personal computing, but it is also<br />
changing our notions of narrative as it evolves into a multimedia<br />
production tool, entertainment portal and communication device.<br />
In order to create content for this revolutionary media device,<br />
it is essential that producers understand how social practices<br />
surrounding the mobile phone may influence the creation and<br />
production of mobile content. Designers of content for the mobile<br />
phone must also acknowledge the role of user patterns as a factor<br />
that may shape the look and feel of mobile content.</p>
<p>The mobile phone has become the primary tool for the management<br />
of communications and the sharing of media content. It has successfully<br />
embedded itself into our daily lives, thus promoting a greater<br />
relationship between human and computer. The mobile phone may<br />
have emancipated its users from the confines of the fixed line telephone,<br />
but this very mobility has transformed the manner and method in which<br />
we communicate, create and share information.</p>
<p>The mobile phone provides a portable connection to people and<br />
places outside of our immediate experience, thus enabling an<br />
almost constant connectivity to the people and places that form<br />
the basis of our social networks. In her essay <strong><a href="http://209.85.173.104/search?q=cache:QZAlhIKDFEQJ:www.motorola.com/mot/doc/0/234_MotDoc.pdf+sadie+plant+%2B+on+the+mobile&amp;hl=en&amp;ct=clnk&amp;cd=1&amp;gl=au&amp;client=firefox-a" target="_blank">“On the Mobile”</a>,</strong><br />
Plant (2002) observes that:<br />
<strong><br />
The mobile requires its users to manage the intersection of the<br />
real present and the conversational present in a manner that is<br />
mindful of both. Many mobile users have become adept at<br />
operating as though in two worlds in these psychological senses,<br />
and in more physical ways as well: in a way the mobile has<br />
created a new mode in which the human mind can operate,<br />
a kind of bi-psyche. (Plant, 2002:51)</strong></p>
<p>The portability of the mobile phone allows the user to access<br />
content in non site-specific locations. Each mobile phone user<br />
forms part of a greater network of users who are sharing<br />
communications and media content in an ever-growing network.<br />
Advancements in mobile technology have provided mobile user’s<br />
with the necessary tools (still &amp; video camera, audio recorder,<br />
internet, etc) to capture, edit and publish content for both easy<br />
storage and syndication across the mobile network. Mobile<br />
phone users often become content pushers, using the mobile<br />
networks and bluetooth application to disseminate a wide<br />
variety of media to other users who then push back with<br />
more content.</p>
<p>The miniature or micro screen invites the viewer to enter<br />
into an intimate relationship with the data that filters<br />
through the mobile device. Unlike the shared viewing<br />
experience associated with the viewing of content in<br />
a cinema or on a television screen, the small screen<br />
of the mobile phone invites notions of intimacy, as<br />
the screen content is generally only viewed by the<br />
owner of the phone and often cupped within the<br />
palm of the hand.</p>
<p>The intimate nature of the user relationship with the<br />
mobile device suggests a heightened personal relationship<br />
with the narrative and the content, and this is further<br />
evidenced by the growing trend towards user-generated<br />
content. The mobile phone has enabled the transition to<br />
a mediated self; constantly absorbing, constructing and<br />
generating narrative forms. The mobile device becomes<br />
an integrated part of the self, influencing both our<br />
identity and social behaviour.</p>
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		<title>Recovery: Mobile phone self-portraits.</title>
		<link>http://mediamongrel.wordpress.com/2008/09/22/recovery-mobile-phone-self-portraits/</link>
		<comments>http://mediamongrel.wordpress.com/2008/09/22/recovery-mobile-phone-self-portraits/#comments</comments>
		<pubDate>Mon, 22 Sep 2008 05:59:16 +0000</pubDate>
		<dc:creator>dean</dc:creator>
				<category><![CDATA[Poetics of the Mobile Device]]></category>
		<category><![CDATA[cellphone]]></category>
		<category><![CDATA[content generation]]></category>
		<category><![CDATA[Dean Keep]]></category>
		<category><![CDATA[immediacy]]></category>
		<category><![CDATA[intimacy]]></category>
		<category><![CDATA[media mongrel]]></category>
		<category><![CDATA[Mobile Art]]></category>
		<category><![CDATA[mobile phone research]]></category>
		<category><![CDATA[Mobile photos]]></category>
		<category><![CDATA[new media]]></category>
		<category><![CDATA[self-portrait]]></category>

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		<description><![CDATA[
The objective of the Recovery project was to adopt the mobile phone camera
as a device to record a series of narrative images that document my recovery
after a heart operation in 2005. Van Alphern (1998, p.24) observes that the:
“vision of the individual subject who had the experience becomes the bedrock of
evidence”. In the case of the [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=mediamongrel.wordpress.com&blog=176447&post=71&subd=mediamongrel&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p><span style="text-align:center; display: block;"><a href="http://mediamongrel.wordpress.com/2008/09/22/recovery-mobile-phone-self-portraits/"><img src="http://img.youtube.com/vi/4XsQTlsnBmg/2.jpg" alt="" /></a></span></p>
<p>The objective of the Recovery project was to adopt the mobile phone camera<br />
as a device to record a series of narrative images that document my recovery<br />
after a heart operation in 2005. Van Alphern (1998, p.24) observes that the:<br />
“vision of the individual subject who had the experience becomes the bedrock of<br />
evidence”. In the case of the Recovery project, such evidence is born from my<br />
personal experience. These digital images provide a visual record of the changes<br />
in my appearance as my health slowly improved over a twelve-month period, but<br />
they also played a vital role in aiding my recovery by providing evidence of my<br />
journey to wellness.</p>
<p>The portability of the mobile phone meant I was able to review these images at<br />
anytime. On days when I was feeling unwell, I would scroll through the images<br />
looking for evidence of my improvement in health. The mobile phone presents a<br />
convenient method of capturing and storing a series of self-portraits that can<br />
easily be reviewed on the screen of the mobile phone at the point of capture.<br />
Each day that I captured a self-portrait, I looked to the small screen of the mobile<br />
phone for evidence of any improvement in my health. Like a looking glass, the s<br />
mall screen of the mobile phone reflected back my face, and over a long period of<br />
time I watched and searched for any physical signs of the face of the person I was<br />
before the onset of the illness.</p>
<p>My decision to create a small booklet to house a selection of my self-portraits was<br />
based on a need to recreate the intimate nature of the viewing process on the mobile<br />
phone. I also wanted to give the viewer an opportunity to view and compare these tiny<br />
images in similar fashion to how I had interacted with these mobile phone self-portraits.</p>
<p>Images captured on a mobile phone camera are not afforded the same prestige as images<br />
created by photographers using conventional stills cameras. Sturken and Cartwright<br />
(2003, p.13) observe that: “a photograph is perceived to be an unmediated copy of<br />
the real world, a trace of reality skimmed off the very surface of life”. But in a<br />
post-photoshop era that has arguably eroded the truth-value and the social status<br />
of the photograph, the digital image stands as a malleable visual document, rather<br />
than a fixed media object. Instead of the truth belonging to the image, it is now the<br />
maker of the image who must be trusted by the viewer.</p>
<p>Employing the conventions of the documentary photograph to convey the story<br />
behind this collection of mobile phone images, these illness narratives are presented<br />
as a linear photo essay that recalls the key turning points associated with the various<br />
stages of my recovery period. Rather than adopt a highly stylised aesthetic for the<br />
self-portraits, I have opted for a less formal process. Each image is presented as a<br />
frontal portrait and is captured in a manner where no particular time, place or<br />
lighting conditions were imposed upon the production process. I believe that the<br />
frontal portrait can be adopted as a narrative device to reveal the subject of an image<br />
in a similar way that a reader would open a book and reveal the words for all to see.<br />
The frontal portrait opens up the subject to public scrutiny; the sitter has no place<br />
to hide and nowhere to run as s/he is forced to confront what cannot be hidden from<br />
the viewer. The images include a wide variety of background information and varied frame<br />
compositions. Each image was taken at a time which was considered convenient, rather<br />
than adopting a systematic approach to the overall aesthetic and production phase.<br />
Brison (1999, p.39) observes that: “survivors of trauma frequently remark that they<br />
are not the same people they were before they were traumatized”. The changes in my<br />
physical appearance provide the viewer with a series of visual and narrative cues<br />
surrounding a theme of transition.  The intent for this series was not to pre-empt<br />
or drive the narrative in a set direction. This collection of self-portraits is best<br />
approached as an exploration of a personal narrative that has been captured as<br />
it unfolds before the subject.</p>
<p>Challenges associated with this project include the limitations resulting from<br />
the cheap plastic lens and poor image quality of the 2.0 mega pixel camera<br />
embedded in the Nokia 6680 mobile phone. These technical limitations place<br />
restrictions on the print size of mobile phone images. In order to convey a<br />
temporal shift in the narrative, I have selected images that I believe best illustrate<br />
a continual change in my appearance over an extended period of time.<br />
Van Alphern (1998, p.1) notes: “experience is something that people have,<br />
rather than do: experiences are direct, unmediated, subjectively lived accounts of reality.<br />
They are not traces of reality, but rather part of life itself”.  The photographic self-portrait<br />
is a mirror, its reflection transforming its subject from self to the other.<br />
The sitter becomes the object of investigation, as he/she is both the viewer and the viewed.<br />
The captured moment stares back in silence waiting for a voice to fill the void, for the<br />
subject can no longer be heard and is now reliant on the witness to decipher the narrative<br />
codes and give voice to the story.</p>
<p>The self-portraits by photographer Nan Goldin provided much inspiration<br />
for the Recovery project. As a photographer myself, I have always admired<br />
Goldin’s ability to disengage from her ego as she turns the camera lens onto<br />
herself, capturing pivotal moments in her life. Goldin presents the viewer with<br />
a series of turning points, as seen in her self-portrait Nan one month after<br />
being battered, that punctuate a narrative that sees Goldin playing the role of<br />
both artist and subject.</p>
<p>In her essay ‘In / Of Her Time: Nan Goldin’s Photographs’, Sussman (1996, p.37)<br />
observes that: “what is striking about these photos is her brutal self-examination.”<br />
Goldin uses the camera as a tool for the production of narrative images that build<br />
a bridge between herself and the viewer. The subject becomes story, and the story<br />
the subject. Goldin achieves this by creating narrative images that use limited picture<br />
elements to construct an intimate study of the human form. Her images enable the<br />
viewer to see under the veneer of the photograph and catch a glimpse of the fragility<br />
that is the human experience.</p>
<p>Brison (1997, p.21) notes: “In order to construct self-narratives we need not only<br />
the words with which to tell our stories, but also an audience able and willing to<br />
hear us and to understand our words as we intend them”. It is hoped that the viewer<br />
of this work will gain some insight into the journey I have undertaken, and a greater<br />
understanding of the narrative potential of the mobile phone and the self-portrait.</p>
<p>The mobile phone was both a tool to document the recovery process, and its images<br />
a means of confirming and aiding my recovery. But the mobile phone is also a portable<br />
shrine of remembrance, a device capable of storing personal narratives in the form of<br />
images, video, audio and text messages that can shape our understanding of the past,<br />
present and future.</p>
<p><strong>References</strong></p>
<p>Brison, S J 1997, ‘Trauma Narratives and the Remaking of the Self’ in Acts of Memory: Cultural Recall in the Present, Ed. Bal, M, Crewe, J, &amp; Spitzer, L, Dartmouth College Press, University Press of New England, U.K.</p>
<p>Sturken, M &amp; Cartwright, L 2003, Practices of looking: an introduction to visual culture. Oxford University Press, Oxford.</p>
<p>Sussman, E 1996, ‘In / Of Her Time: Nan Goldin’s Photographs’ in Goldin, Nan Goldin: I’LL BE YOUR MIRROR, N, Armstrong, D, &amp; Holzwarth, H (eds), Whitney Museum of American Art, New York.</p>
<p>Van Alphern, E 1998, “Symptoms of Discursivity: Experience, Memory and Trauma”, in Acts of Memory: Cultural Recall in the Present, Ed. Bal, M, Crewe, J, &amp; Spitzer, L, Dartmouth College Press, University Press of New England, U.K.</p>
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